Limited Sleeper Cache (guide): Difference between revisions
(Created page with "==Notes== * Scanning Difficulty: IV * Entry: Frigates only * Pockets: 1 * Loot Boxes: 6 * Tank Required: No ==Quick Guide== * Activate Remote Pressure Control Unit & hack the container in the glowing wreck * Avoiding obstacles, circle around the outside of the site and activate Remote Defense Grid Unit * Hack all 5 remaining containers, avoiding Unstable Plasma Chambers & Pressure Clouds ==Pocket Guide(s)== * Pocket #1 "Ransacked Storage Site" ** Obstacles *** 2x Unstabl...") |
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* Tank Required: No | * Tank Required: No | ||
==Quick Guide== | ==Quick Guide== | ||
* Hack the relic container near the warp-in point | |||
* Activate Remote Pressure Control Unit & hack the container in the glowing wreck | * Activate Remote Pressure Control Unit & hack the container in the glowing wreck | ||
* Avoiding obstacles, circle around the outside of the site and activate Remote Defense Grid Unit | * Avoiding obstacles, circle around the outside of the site and activate Remote Defense Grid Unit | ||
* Hack all 5 remaining containers, avoiding Unstable Plasma Chambers & Pressure Clouds | * Hack all 5 remaining containers, avoiding Unstable Plasma Chambers & Pressure Clouds | ||
==Pocket Guide(s)== | ==Pocket Guide(s)== | ||
* Pocket #1 "Ransacked Storage Site" | * Pocket #1 "Ransacked Storage Site" |
Revision as of 21:56, 28 August 2023
Notes
- Scanning Difficulty: IV
- Entry: Frigates only
- Pockets: 1
- Loot Boxes: 6
- Tank Required: No
Quick Guide
- Hack the relic container near the warp-in point
- Activate Remote Pressure Control Unit & hack the container in the glowing wreck
- Avoiding obstacles, circle around the outside of the site and activate Remote Defense Grid Unit
- Hack all 5 remaining containers, avoiding Unstable Plasma Chambers & Pressure Clouds
Pocket Guide(s)
- Pocket #1 "Ransacked Storage Site"
- Obstacles
- 2x Unstable Plasma Chambers
- Explodes when conditions are met, creating a Pressure Cloud in its wake
- The explosion is triggered by a combination of distance and speed - slowboating allows closer proximity
- Stay 10km+? to avoid triggering them entirely, consider avoiding use of MWDs
- 3x Pressure Clouds
- Do 100dps+? while the player ship is within the cloud
- The cloud inside the glowing ship wreck can be temporarily disabled
- 1x Forcefield (hidden)
- Is activated when player ship approaches the container near the Remote Defense Grid Unit
- 2x Unstable Plasma Chambers
- Loot Containers
- 1 relic near warp-in point
- 3 relic are scattered in the center between the two types of obstacles
- 1 relic covered by a special Pressure Cloud
- This specific container is easily-distinguishable because it's inside a big, glowing ship wreck
- Disable the special Pressure Cloud by hacking Remote Pressure Control Unit (data)
- Failing causes 100? damage, but this hack is repeatable so you have unlimited tries
- Successful hacks disables the cloud for 30? seconds
- 1 relic guarded by a Forcefield (initially hidden)
- This specific container is the furthest one away and has a Remote Defense Grid Unit nearby
- The Forcefield activates when a player ship draws near the container it protects
- Disable the Forcefield by hacking the Remote Defense Grid Unit (data)
- Failing may cause container to explode after 10? seconds, causing 1,500? damage at 5,000m? range
- Avoid all damage by immediately burning away if you fail the hack
- Successful hacks permanently disable the forcefield
- It may be possible to fly behind the container and slowboat up to it, avoiding the need to hack
- Obstacles